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Post by Admin on Apr 17, 2015 22:59:50 GMT
For our fourth Sam Coupe game, Andrew was keen to work on a shoot-em-up, to hone his scrolling and high framerate skills on the Sam Coupe. SAM Spiker has been slow going due to time constraints for us both. Still, I managed to set aside some time to do graphics for Andrew (which he seems pleased with), but I need to do more for the level bosses and intro stages. I hope to get to this soon! Andrew's been improving scrolling speeds and adding various game elements such as homing missiles, changing colour palettes on the fly etc etc. Suffice to say, this game is going to be a Sam Coupe corker when it's finished! 
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Post by balorprice on May 13, 2015 10:26:47 GMT
Ahh this looks like it's really shaping up! So sorry I haven't been in touch more recently. Needs music and SFX at the same time. And we have the tools for this job.
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Post by Admin on Jun 12, 2015 12:19:59 GMT
Ahh this looks like it's really shaping up! So sorry I haven't been in touch more recently. Needs music and SFX at the same time. And we have the tools for this job. Sorry for the delayed response! Been busy working on Spacewhale, as well as more work on Spiker 2. Andrew has been making great progress and should hopefully provide a screenshot or two soon! Don't worry about the music and sfx at the mo, it's still early stages so that's not a high priority 
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Post by Admin on Sept 6, 2017 12:35:46 GMT
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